v2.0 Main interface Layer 1 Q uiet! T oggle the chime on the primary beat at the start of each cycle P ulse options T oggle concatenation T oggle beat division controls (i.e. K alai/ N adai) S econdary beats R ests/ P ulses P rimary beats B ouncing ball visualizes beats T empo (bpm, or aksharas per min) B ounce area S earch/ S tore patterns by name S how/ H ide memory buttons T oggle beat counter T ap out the bounce sequence using these pads v2.0 Kalai/Nadai Layer 1 S ubdivision programming mode C ount divisions by tapping the pulse pad and end with the × or ÷ symbols. T o interpolate a pattern by a factor of N , tap the pulse pad N times and end with ×. T o subdivide a pattern by a factor of N , tap the pulse pad N times and end with ÷. v2.0 Memory panel Layer 1 S ummary of currently playing pattern S elect memory operation and tap a memory button U sed memory location E mpty memory location S how/hide the memory panel v2.0 Search Layer 1 T ap first entry to store the current pattern under the searched term. N ame containing search term P attern summary S wipe item to delete v2.0 Device still Layer 1 Z en mode P ut the device to rest. Loading slides ... v3.0
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